The project is about prototyping a product or service that solves a problem. 
To collect insights and user needs we interviewed different stakeholders that lead to a conclusion that craft designers, such as AUS foundation students, tend to prefer working in different locations and spaces. Unfortunately, they don’t have the mobility, space or storage to work in different areas with their tools and projects. After brainstorming and testing possible solutions through low-fidelity prototypes, we decided that
through recognising technical/conceptual faults and developing them, the solution must include a portable innovation kit and an app.
Tinker
Published:

Tinker

Published: